We’re rexroth studios

We are game industry nerds.

We are dads.

These are the stories that WE always wanted to tell.

Joseph Walters

Interim CEO

Joseph Walters is a seasoned technology leader with more than 30 years of experience creating innovative interactive products. His projects have been at the crossroads of gaming, simulation, VR/AR/XR, and physical interactive entertainment.

He has contributed to companies such as Disney, Unity, Macromedia (Adobe), IntelliPlay, and Skunk Studios. He has led and developed several acclaimed games, apps, and titles.

A few of these include Ultimate Tetris, Midway’s Classic Arcade (featuring Joust, Spy Hunter, Robotron, Bubbles, Defender, Rampage, Toobin, Sinistar, and Gauntlet), Play Disney Parks, Gatheryn, Gutterball and QBeez.

Darren Gladstone

Founder, Narrative Director

Darren’s a narrative designer and writer with over 25 years in the games industry. First as a journalist, writing for CNET, Computer Gaming World, EGM, and PC World before working at technology companies and game studios. Now, he’s co-founding his own studio.

Darren contributed narrative marketing content for major franchises such as BioShock, Borderlands, Mafia, XCOM, and Sid Meier’s Civilization, as well as Telltale’s The Wolf Among Us series. He recently wrapped a project bringing the popular VR game Synth Riders to the Nintendo Switch, creating world narrative and initial designing of that game’s final boss battle.

Darren also has XP in the tech sector: HP, Leia 3D displays, and VR / Horizon projects for Meta.

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